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The trick is setting the same key to both "fire guns" and "fire primary weapon". This is a subreddit for War Thunder, a cross platform vehicular combat MMO developed by Gaijin Entertainment for Microsoft Windows, macOS, Linux, PlayStation 4, PlayStation 5, Xbox One and Xbox Series X|S. I am test flying the SU and I can't change the red box. #1. After using the above control to fire the missile (MCLOS & SACLOS missiles don't spool up), guide it in with the following. By Launch the missile, then quickly press and hold "U." Thus, the equation for horizontal distance until the rocket motor burns out is as follows: Where DHis the horizontal distance that the missile travels over the time period and AAvgis the average acceleration of the rocket over that time period. I'll give it a go tomorrow, see if it works for me. 1. Cookie Notice You're using an early close-range missile. Weapons selector is not available for selecting between different armaments on naval or ground units. All trademarks are property of their respective owners in the US and other countries. How do I use AIR TO AIR and AIR TO GROUND missiles? :: War Thunder Now, this method will most likely get nerfed at some point, because it's unbalanced and completely unfair, but while it's still working, I'll explain it. At least make it have a limited range so the TV guided part can be used that would work it doesnt need to circle the entire length of the world like dovabear to just then hit its target. All this makes targeting and guidance much easier and even allows for moderate changes of aircraft movement at the same time. A flare is considered a decoy, depending on the material it is made from to either burn as hot or hotter than the aircraft's exhaust in an attempt to cause the missile to target it. I think once I can be bothered, I'll just get rid of the "legacy" system and go to the weapon toggle and single button for weapon release, more realistic and fewer key binds. Most of my calculations were based on conversions between scale factors, so it's possible that I might be off by a small margin. Yes, that's a way of doing it, but there's still the option . Hence they are all-aspect - they can detect and track an aircraft from any direction. It is critical that you set up the weapons selector correctly or else you may find yourself in a situation where you are unable to use any weaponry on your aircraft. These missiles have a camera in the nose that transmits a greyscale image to the pilot, allowing them to select and lock onto a high contrast static or moving target. Before I start to talk about actually using the weapons system, there are fournumbers that you all need to remember. Because your radar is pointing forwards, you essentially guide the missile by pointing your aircraft directly at the target. You assign a button for locking on, wait for it to get the target and fire with the firing button you use.