This should be a viable way to mass-produce PCB's (and gain some free XP). There's a reason for it: "The extraction of items from a Pressure Chamber with a filtered Pressure Chamber Interface is annoying to manage, stemming from the fact that compressed iron could be a desired result item, or just a component of another recipe in a Pressure Chamber. Over half a stack is needed just to get an Air Compressor and basic Pressure Chamber built. I am playing the Crash Landing FTB pack/map, and since Iskandar has used Pneumaticraft items (PCBs) a gate before you can achieve automation, I have been introduced to PneumatiCraft. The Liquid Hopper already serves as a 16000mB fluid tank, but it would be nice to have something that's "just a tank": Small tanks are now a crafting component in any machine that stores fluids (TPP, Refinery). Can't you just add the ingredients one at a time, one after the other, using the interface? Pressure Chamber Interface - can't extract items #553 - Github However, if I drop, say, a stack of iron into the input for the pressure chamber (fed via hopper and speed-upgraded interface), the gauge fails to update with the chamber's loss in pressure. I have some screen shots which I will post up this evening. You signed in with another tab or window. When done, press a button to write the selected tags to a new "Tag Filter" item, consuming the paper. Add an XP fluid: Memory Essence. Crash Landing Pneumaticraft Pressure Chamber Interface Difficulties I know Interfaces work with up to 8 items, but with 16 they fail. Quick test showed that build 85 is the last version not affected by this issue, and the first version affected is 1.9.1-86 (the one with the new pressure chamber interface texture). Cookie Notice But possibly allow a negative pressure to increase Oil refining output a bit? Printed Circuit Board - Official Feed The Beast Wiki Thanks for your help, ingie, I really appreciate the time you've put into your comments.
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